At the Mandatory Registration, teams must provide the required credentials:
US Club Teams:
1. US Club Roster and 2 copies.
2. Valid US Club Players Passes.
3. Current US Club signed Medical Release forms for every player.
4. Valid player passes and loan papers for guest players.
US Youth Soccer Teams:
1. Original State Approved Roster and 2 copies.
2. Validated US Youth Soccer Player Passes.
3. Current, signed Medical Release for every player - forms do not have to be notarized.
4. Permission to Travel - Region 1 teams, with the exception of Connecticut and New Jersey, do not require a Permission to Travel. Connecticut and New Jersey teams must provide a Permission to Travel. All other teams that are not from Region 1 must provide a Permission to Travel.
5. Guest Players - Player Pass, Medical Release and Guest Player forms as required by your state association.
Foreign Teams:
1. Players must present passports at registration.
2. Teams are required to have and present player picture identification cards.
3. Teams must have a completed form from it Provincial or National Association approving the team's participation in the tournament.
PLAYER AGE & ELIGIBILITY
Boys
U-18 born after 7.31.91
U-17 born after 7.31.92
U-16 born after 7.31.93
U-15 born after 7.31.94
U-14 born after 7.31.95
U-13 born after 7.31.96
U-12 born after 7.31.97
U-11 born after 7.31.98
U-10 born after 7.31.99
U-9 born after 7.31.00
Girls
U-18 born after 7.31.91
U-17 born after 7.31.92
U-16 born after 7.31.93
U-15 born after 7.31.94
U-14 born after 7.31.95
U-13 born after 7.31.96
U-12 born after 7.31.97
U-11 born after 7.31.98
U-10 born after 7.31.99
U-9 born after 7.31.00
ROSTERS
U11-U18 teams may register a maximum of 18 players. U9-U10 teams may register a maximum of 14 players. A team may use up to 4 guest players but any team utilizing guest players is still limited to a total of 18 (14 for U9 - U10) players. US Club Soccer teams may only take guest players registered under US Club Soccer, and USYSA teams may only take guest players registered with properly stamped USYSA player pass cards. Players are only allowed to play for 1 team at a tournament.
TEAMS
Home team is determined by the tournament scheduler. The first team listed in the tournament program (and website) is the home team.
The home team will be responsible for using an alternate color uniform if necessary, and shall supply a suitable game ball if the tournament does not provide one. (as determined by the Referee). If the home team can not supply an alternate jersey, then the visiting team will.
Spectators are not permitted behind the goals.
LAWS OF THE GAME
All matches must be played in accordance with FIFA Laws of the Game, except as specifically modified as follows in the tournament rules:
a. Substitution Time: Substitutions may be made, with the consent of the referee;
- before a throw-in in your favor.
- before a goal-kick.after a score by either team.
- at half time.
- After an injury, by either team, when the referee stops play.
- After a caution, one for one by both teams, if the cautioned player is substituted.
b. Games will consist of two halves of equal length. All games will be 35 minute halves. The Directors reserve the right to adjust game length for conditions beyond their control.
c. The game clock will not be stopped because of injury to any player, except if deemed necessary by the referee. Due to the time allowed for the completion of all games, the clock should run continuously.
Semi- Final and Final matches that end in a tie will go directly to a FIFA Penalty kick shootout.
Games that end in tie will remain as a tie accept for semi final matches and championship games there will be no overtime periods these games will go straight to a penalty kick shoot out.
REFEREES
Referees will be USSF certified
PLAYER EQUIPMENT
It will be the referees discretion to determine the safety and suitability of player equipment. All players are required to wear shin guards.
FORFEITS
The score of a forfeited game shall be recorded as 2-0 in favor of the team not forfeiting, if; 1) the game has not commenced, or 2) the game has commenced and the non-forfeiting team has less than a 2-goal lead at the time of cessation. If the non-forfeiting team has more than a 2-goal lead at the time of cessation, the score shall stand. Forfeiture will be declared for a failure to begin play within fifteen (15) minutes of game time. Failure to complete a match or a team leaving the field during play may result in forfeiture. In no case will a team which has forfeited a game be declared a group winner or wild card.
STANDINGS & TIES-BREAKERS
Three points will be awarded for a win, one point for a tie and zero points for a loss.
In the event of ties in point standings, the following sequence will be used:
a. Points earned from matches won or tied.
b. Result of head to head game (2 teams only)
c. Goal difference: Total net score for tournament games. Net score = goals scored, less goals scored against. A maximum differential of 3 goals per game will account for this purpose.
d. Fewest goals allowed.
e. Penalty kick elimination: five penalty kicks per round, alternating teams. One kick per player is allowed. As long as tie continues no player shall kick twice before eleven team members have kicked once. After the first round of 5 kicks, the team will continue to alternate shooters until there is 1 unmatched goal between 2 opposing players.
MATCH & SCORE REPORTING
Following each game a representative of each participating team will obtain the referees signature, and the signature of their teams coach, on the provided match report cards (provided to team at check-in). Each team will be responsible for turning the match report card into the site headquarters immediately after each game. Scores and results brackets will be updated with the information on these cards. There are no field marshals, and referees are not responsible for turning in scores, each participating team is.
Following the collection of match report cards the site headquarters will update and publish the scores and brackets for games being played at that site. The comprehensive list of score updates for all ages, flights, and brackets, for the entire tournament will be posted at Classics Soccer Park as well as on line.
PROTESTS & DISPUTES
No Protests will be allowed
FINAL RULINGS
The final interpreter of the foregoing rules and regulations, and also any matters not provided for in these rules will be the Tournament Directors, whose decisions shall be final.
CONDUCT & DISIPLINE
Disciplinary action taken against a coach will be levied in the next game in which he/she coaches the team playing at the time of the original infraction, or to the next game coached if the violation occurred during the last game for that team. If additional behavior problems occur, the Directors reserve the right to levy additional discipline up to and including expulsion from the Tournament.
Players that are red carded or receive two yellows in a single game must sit out the next game. A player or coach who is ejected for violent conduct or serious foul play may be subject to further sanctioning. Any player or coach who assaults a referee will be expelled from the Tournament.
Not permitted at our tournament includes: pets, alcoholic beverages, and verbal abuse.
WEATHER
In the event of inclement weather, the Tournament Committee will have the authority to change games as follows:
Relocate or reschedule any game(s)
Change the duration of the game(s)
Cancel any game(s), which have no bearing on the selection of the division winners.
In the event of a serious, but passing, storm the tournament officials will sound an air horn in 3 short blasts. This will signify a stoppage of play of 20 minutes and teams should take shelter. Play will resume when the storm has passed, and will be signified by one long blast of the air horn. Teams should remain on site until a tournament official makes the appropriate decisions about resuming or canceling play.
REFUND POLICY
In the event that the tournament has to be cancelled due to weather, refunds will granted after tournament expenses are covered.